The main base graphics came from the PlaySega level maker's zone art. My own take on the echidna ruins from most Sonic media. Fortunately, I still had copies backed up.Īlso left out the rest of Blast's badniks as they were just recycled from previous Sonic games. I did make the Chaos and Triple Trouble ages ago on MFZ, but they got lost when Majhost died. The Badniks from the 8-bit Sonic games now in genesis style! Not 100% satisfied with some of the STH2 badniks, though. The first one and the ostrich being done, at 5AM. Two converted from Jazz Jackrabbit bosses, along with two ideas I came up with.ĭid plenty of heavy editing with these. The reason Espio is included with the main three is because he's one of my favorite characters and I portray him as the fourth hero.Īlso, that Eggmobile I made was hosted at MFZ until that died, but I've only recently updated it. There was an older sheet but lost it, due to Majhost shutting down. I renamed the two Sonic Boom ones because they just call Buzzbomber and Crabmeat the lame-ass 'Bee-bot' and 'Crab-bot' in the show.Īnother Sonic resource sheet. This time, items and objects. Includes Badniks based on the rejected ones for Sonic 2. A resource sheet of Badniks ready for fangames and, if possible, ROM-hacks.